QuestLab

Every story begins with a roll of the dice.

Our First Project

The Studio

Pen, dice and code.

QuestLab is a game studio built to carry the spirit of tabletop role-playing into the digital world. We craft games where every line you read, every die you roll and every choice you make carries weight.

Story Comes First

Our games open like the pages of a novel. Characters, letters and forgotten memories weave the world around you.

Every Roll a Decision

Turn-based systems give you time to think. Chance has a seat at the table — but your strategy decides the outcome.

Choices Have a Price

There is no right answer, only consequences. Every decision leaves its mark on the next page of the story.

First Game · In Development

From inside a great war, the story of a handful of people.

Classified
Project Name
██████████ coming soon
Genre
CRPG · Turn-Based Tactics
Setting
An original world
Platform
PC
Status
Early development

In a world not quite our own, nations stand on the brink of a war no one fully understands. Trenches are being dug, towns emptied, letters left unfinished.

You take command of a small unit. Keeping them alive at the front, tending their wounds and deciding who makes it home is in your hands. Amid the mud, the smoke and the fear, every move has a cost.

I

Turn-Based Tactical Combat

Trench lines, cover, ammunition and morale. Every turn tests your position on the field and the resolve of your unit.

II

Living Characters

Your comrades have pasts, fears and loyalties. Everything they live through changes them; some grow stronger, some break.

III

Branching Story

Dialogue, moral dilemmas and decisions you can't take back. The end of the war may be written; the end of your story is not.

IV

A World of Its Own

An original universe with its own nations, histories and legends — carrying the grit and dread of trench warfare, but bound to no real-world date.

“There are no heroes in the trenches; only decisions made, and those who have to live with them.”

— From a field journal

Roadmap

The journey is just beginning.

  1. Concept

    World, setting and the core gameplay loop defined.

  2. Prototype

    Working on the turn-based combat system and the first story chapters.

    We are here
  3. Game Reveal

    Name, first visuals and a gameplay video.

  4. Playable Demo

    Testing and feedback together with our community.

Contact

Let's pull up another chair to the table.

Write to us for press, publishing, partnerships or just to say hello. We'd also love to meet talented people who want to join the team.

info@questlab.com

Coming soon: Steam · Discord · Instagram · X